En_Main Course Grade 4&5


Course Outline for STEM Inventor (Grade 4&5)


32 Weeks (1 academic year)


STEM lessons are designed to enhance student’s learning outcomes in such disciplines as Science, Technology, Engineering, and Mathematics by way of “learning by doing” method. Students will explore real-life problems and they are expected to provide solutions to solve them every 8-week cycle. Problem solving skills; critical thinking; group experience; collaborative learning, and English language skills are embedded within each lesson.

Studies have shown students who have enrolled in STEM lessons have increased their test scores dramatically versus students without STEM exposure. After 32 weeks, students are on track to have a deeper understanding and have the confidence to state that "I think I can be an engineer or a scientist."

Our program is designed by our partners Pinellas County Schools and University of South Florida St. Petersburg (USFSP). Our teachers are STEM trained by our partners. At AmericanSTEM, we follow the Next Generation Science Standards (NGSS - www.nextgenscience.org).

For further clarifications please refer to the learning plan below that provides closer look at the academic majors and project descriptions.

Learning Plan


Module 1

Module 2

Module 3

Module 4


Physical Science & Engineering

Engineering Technology & Mathematics

Engineering Technology & Mathematics

Life & Earth Science

Module Description

Option 1: Apply observations about components that address concepts of speed, energy and motion and create a device to solve real world problem


Option 2: Apply observations and measurements to identify materials based on their properties

Apply computational thinking concepts of decomposing and function to solve real world problem

Apply knowledge of Robotics and Mathematics to solve problems arising in everyday life, society, and the workplace.

Option 1: Generate and compare multiple solutions to reduce the impacts of natural Earth processes on humans



Option 2: Plan and carry out fair tests to identify aspects of a model or prototype that can be improved.


(Real-world Problems)

Option 1: Design a high-speed roller coaster to boost sales for your local amusement park 


Option 2: Create a device that will help to warm food without using electricity.

Option 1: Program  an automated delivering service in the city



Option 2: Program a smart transportation system in the city

Option 1: Create a program to help a starship prevent obstacles in space



Option 2: Spy robots that help to discover remote targets

Option 1: Design an earthquake resistant building for unpredictable disaster in Hanoi


Option 2: Design and build a robot hand that can pick up and retrieve small objects.


Learning Outcomes

Below are the expected learning outcomes for the 32-week-program to each STEM module assigned to grade specific.

  • Next Generation Science Standards (NGSS) are tailored per grade specific.
  • Identify that engineers create things to solve real-world problems.
  • Identify the steps of the Engineering Design Process
  • Explain why conducting research is an important part of the Engineering Design Process.
  • Explain why brainstorming ideas and choosing the best ideas are important parts of the Engineering Design Process.
  • Explain why building a model and testing those models are important parts of the Engineering Design Process.
  • Use tools and/or materials to design and build a device that solves a specific problem.
  • Explain why redesigning and evaluating are important parts of the Engineering Design Process.
  • Explain why communication of results and presentation of those results are important parts of the Engineering Design Process.
  • Compare and contrast multiple solutions to a problem.
  • Use academic vocabulary (English & Vietnamese) in the context of learning.